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Splinter Ship (Hardsurface Modeling)

This is Splinter Ship, basically a stealth jet for domestic to intergalactic journey. I even made a Lightning McQueen Edition just for fun, because the original paint job on Splinter Ship did looked like Tow Mater.
The Whole model is being made by using Hardsurface Modeling Pipeline, with no piece of model is subdivided, Also the model is textured in Substance Painter and modeled in Autodesk Maya. The Use of UDIMS is used in this artwork.
Any review is welcomed.